The Heavies

The Heavies.jpg

Here is some information and a few strategies and tips for The Heavies Challenge. As always, different people will have different strategies. So, use this information, try some of these strategies if you want, or develop your own and see what works best. Using your best Survivors will usually give you the best chance at earning more stars, so work with what you have!!

Please share any strategies or videos in the comments!! Please don’t share videos that rely on Weekly Event Class Damage Bonuses (especially Hunter and Assaults) as those are only useful during those events, and are often misleading as to how to best beat a map. Thanks to everyone from the community and the Eh family for their contributions!


S.W.A.T

SWAT.PNG

Overview: This map requires you to initially kill 3 Normal Walkers and 4 Armored Walkers before opening the back of the truck and then having to kill potentially 4 more Armored Walkers. You can not finish the map until you kill the Armored Walkers that come out of the truck.

Strategies:

  • Getting an Assault charged attack is extremely useful so you can stun the Armored Walkers when they come out of the truck. If you place an Assault in the 3rd spot on your team with silver or gold Wide Spread on their gun, you can hit all 3 Normal Walkers on your first turn. This helps even more if your Survivor has the Sure Shot Trait. SWAT - Starting Position Assault.PNG
  • As for other Survivors to use, Hunters and shooters can be useful. Warriors and Scouts can also be helpful, especially with Power Strike if you can set up properly before releasing the Armored Walkers from the Truck (or on spawn waves).
  • Potential Heroes to use:
    • Abraham: More damage and health for your ranged survivors is always helpful.
    • Sasha: Turning body shots into quicker charged attacks is helpful.
    • Dwight: More damage to the Armored walkers can be helpful.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.
    • Michonne: Reduced Threats and potential Swift Strike can be helpful if you use multiple melee.
    • Rufus: With very few turns before spawn waves, Rufus could help get your Survivors charged more quickly.

Spawn Locations:

There appears to be only a maximum of 6 walkers that spawn on this map, 3 on the bottom left, and 3 in the top right. If you get stuck at the beginning of the map for the early spawn waves, place a Survivor (preferably a Hunter) in the bottom left of the map so all the spawning walkers are lined up. Alternatively, you could use a Warrior with Power Strike and place the Warrior above where the Walkers will spawn so you can attack all 3 without moving.

SWAT Spawn 01.PNG

SWAT Spawn 02.PNG

Spawn Blocks:

You can prevent all four Armored Walkers from emerging from the truck, and only have to kill 3. There are numerous places to put your Survivors, but I usually use this setup: SWAT - Spawn Block 01.PNG

Do not try to completely block the other spawns as the walkers will just spawn in different spots, and not line up for easy shots from Hunters/Warriors (bottom left) or an Assault/Warrior (top right).


BBQ

BBQ.PNG

Overview: Kill all the Fatties!!! Beware, there’s usually one Tank hiding behind the truck above your starting point.

Strategies:

  • Hunters and Shooters are great to use on this map, and Assaults can be useful as well. Piercing (as always) is a great weapon trait, as is Destructive. Use Stun Resistance on your armor if you have it. If you use an Assault, Wide Spread is not necessary since you will rarely need it, so you can build an assault weapon that does more damage.
  • Scouts with the Pitchfork or Kingdom Spear can utilize the “fake interrupt” strategy where you overwatch from a safe distance but still get an attack in.
  • Potential Heroes to use:
    • Rosita: Since you are usually attacking 1 Walker at a time, Rosita can be useful.
    • Dwight: The extra damage Dwight does to Tanks can be very helpful.
    • Abraham: If you use an all Ranged Team, the extra Damage and Health is a great bonus.
    • Sasha: At tougher levels, you will get a lot of Body Shots. Sasha can help you get charged up quicker.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.

 


Double Trouble

Double Trouble.PNG

Overview: Kill both of the Tanks and make your way (back) to the exit/starting point.

Strategies: Hunters, Shooters and Assaults are very useful on this map as you usually want to kill the Tanks from a safe distance. As this map gets more difficult, I will usually try to back myself into the left part of the map so I’m not getting attacked on two sides when the walkers spawn, but you must get all the way to the left. Beware, Walkers will spawn right on top of you.

  • Potential Heroes to use:
    • Abraham: More damage and health on your Ranged survivors is always helpful.
    • Sasha: When this map gets tough, you chance to charge your survivors quicker can come in very handy.
    • Dwight: The extra damage to the Tank walkers can be useful.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.

Spawn Locations:

Double Trouble Spawn 01.PNG

Double Trouble Spawn 02.PNG

Spawn Blocks:

I haven’t found a way to block any of the spawns on this map.


Armored Compound

Armored Compound.PNG

Overview: Kill all the walkers.

Armored Compound 01.PNG

Strategies: Use your Survivors that kill Armored and Tank walkers the easiest. For me, it’s usually Assaults and Hunters since I can attack from a distance, but melee Survivors can be used (Warriors for damaging multiple targets, Scouts with Pitchfork or Spear, Bruisers for ability to Stun Armored)

  • Potential Heroes to use:
    • Abraham: More health and damage from ranged Survivors always helps.
    • Sasha: Turning body shots into a quicker charge ability is extremely helpful.
    • Dwight: More damage against the Armored and Tanks can help.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.

Road Runner

Road Runner.PNG

Overview: Make your way through all the Armored and Tank Walkers to the exit.

Strategies: I typically stay near the starting point and fight off the Walkers for as long as possible. Assaults can be very helpful (especially with Sasha) to get charged attacks and stun all the Armored Walkers, but you will eventually get overrun on difficult levels. Scouts with Threat Reduction and Bruisers for stunning can also be useful to keep Walkers from Spawning. This is a very tough map.

  • Potential Heroes to use:
    • Abraham: More damage and health for your ranged survivors is always helpful.
    • Sasha: Turning body shots into quicker charged attacks is useful.
    • Dwight: More damage to the Armored and Tank Walkers can help.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.
    • Morgan: At tough levels of this challenge, you will take damage, using Morgan to gain charge points when attacked (in combinatio

Spawn Locations:

Road Runner Spawn 01.PNG

Spawn Blocks:

Road Runner Spawn Block 01.PNG

Road Runner Spawn Block 02.PNG

Road Runner Spawn Block 03.PNG


Getting Burnt

Getting Burnt.PNG

Overview: Open the 3 crates and make your way back to the exit/starting point. To make your way back to the exit, open the fence from the left side (after the crates are opened) ; don’t run back the way you came!!

Getting Burnt Open.PNG

Strategies: With so many Burning Walkers, ranged Survivors are your best chance. Keep a Hunter at the fence to shoot the Walkers in that start in that area and help deal with the walkers that spawn there.

Getting Burnt 01.PNG

  • Potential Heroes to use:
    • Sasha: Turning body shots into quicker charged attacks is very useful.
    • Abraham: More damage and health for your ranged Survivors is great.
    • Daryl: Everyone has Daryl and he can be very helpful for not adding to the Spawn counter and getting more critical attacks.

Spawn Locations:

Getting Burnt Spawn 01.PNG

Spawn Blocks:

Getting Burnt Spawn Block 01.PNG

Alternatively, if you can’t block those spawns, you can hit both spawning walkers in the top part of the map with an Assault with Gold (maybe Silver) spread.

Getting Burnt Spawn 02.PNG